Want to see that face from earlier? I finished it up real quick just for this update. I don't always write patch notes for it so if you see features that already exist in the tool within the changelog, it's because it was hotfixed during the week. Throughout the week I push small updates to address bugs and add minor features. ![]() Have you perhaps saved your project but felt unsure whether or not the project actually saved? Maybe you pressed Undo but weren't sure it worked. Just press Control + C while you have pixels selected to toggle Copy-Mode on and off. Many of you have been waiting for this feature and at last it is here for you to get your artsy hands all over it. Notifications for exporting/importing are now working correctly, previously they would pop-up when you opened the menus themselves.Indie game store Free games Fun games Horror games. Browse Games Game Jams Upload Game Developer Logs Community. Fixed slice importing causing canvas to scale up each time Find games made with MagicaVoxel like The Devil, Hiding Spot, Robot Daycare, Artificial Selection, Ancient Dungeon Beta on itch.io, the indie game hosting marketplace.Ninjumper is a 3D voxel, local multiplayer android mobile game. All tools, exports, and imports are 2x faster (or more in some cases) Note: Use Leap Motion for better gaming experience.Now it's only color that it has to deal with. Everything had to move/manipulate both the color and alpha channels. But Elliptic says that its ultrasonic technology uses up to 95 percent less power than. I spent the next hour or so skimming the code base and removing all the alpha-related code, hence all functionality is at least 2x faster. Of course, this isn’t the first tech to promise touchless gestures for interaction. I eventually forgot about it but today I stumbled into it again while writing a quick preview tool for a co-worker. ![]() ![]() There were already hundreds of references to the alpha channel in the code base. Magicavoxel 0.99. However I further into development decided against it but the damage had already been done. This is a script that interacts with magicavoxel via the built-in magicavoxel console to enable animation of various parameters that cannot normally be animated, such as sun position, camera movement and more. Originally SpritePile was meant to include an alpha channel so that you could create glass and windows.
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